Trends in Child Internet Game Addiction as Induced by Family Strengths and Daily Stress Levels
AUTHOR : 박소영,문혁준
INFORMATION : page. 143~162 / 2012 Vol.19 No.1
ABSTRACT
This study focused on the effects that family strengths and daily stress have up on internet game
addiction. The subjects of the study were 520 Grade 5 and 6 students currently attending primary schools
in Seoul. Using the SPSS 17.0 program, frequency analysis and percentage calculation were conducted in
order to reveal the characteristics of genderdistribution and the personal environmental variables of the
subjects. To identify differences between demographic variables and the relationship between variables, a
t-test, F-test, and regression analysis were performed. The main research results are as follows. Firstly, in
terms of internet game addiction according to gender, girls showed a higher tendency than boys. In terms
of grade level, and students in Grade 6 showed a higher tendency towards addiction than those in Grade
5. Students who are the second born in their families or younger showed a higher probability of
developing an online game addiction compared to students who are either an only child or the eldest in
their families. Children with older fathers, those who played games more frequently and for a longer
period of time, and those who started playing games at an earlier age tended to show higher addiction
rates. Secondly, the results indicated that gender and parent-related stress had the biggest effect on child
internet game addiction.